About This Game You play the role of captain Ashley S. Nowak - you are the Riftbreaker, an elite scientist/commando inside a powerful Mecha-Suit. Enter a one-way portal to Galatea 37, a distant planet at the far reaches of the Milky Way Galaxy, with the purpose of building up a base that will allow travel back to Earth and further colonization. Ashley's Mecha-suit, which she calls "Mr. Riggs", can withstand the harshest environmental conditions and has a full range of equipment for base construction, resource extraction, gathering specimens and of course - combat. It is capable of traveling through rifts that connect space across vast distances.BASE BUILDINGYour task is to construct a two-way rift back to Earth. It is a very complex invention and requires enormous amounts of energy. Simple solar collectors and a few tons of steel will not be enough. You will need to build up a complex chain of mines, refineries, powerplants and research facilities to complete this mission.EXPLORATIONGalatea 37 is an unknown planet in the Sycorax belt of the Milky Way galaxy. Long distance surveys detected that it is inhabitable and perfect for colonization. The planet is full of rare minerals and substances that can be found in various locations around the globe. Varied biomes can surprise you with unknown fauna and flora as well as harsh weather conditions. Construct local outposts in resource-rich locations that will transport the required resources using rift technology.DEFENSEYour presence on this planet will not go unnoticed. As you build up your industry and disrupt the natural order, the world will start seeing you as a threat. Build up your defenses. Construct walls, barriers and defense towers as the attacks get stronger with every passing day. You will face thousands of hostile creatures trying to eliminate your presence.HACK, SLASH, SHOOTMr. Riggs can be equipped with powerful weapons and abilities that will allow you to take on the largest of beasts. You will need to be ready to face lots of hostile alien creatures as you scout the planet.GATHER SAMPLES AND STRANGE ARTIFACTSFallen beasts will drop valuable research specimens as well as rare resources. Use everything that you can gather to research and craft new technologies, buildings, weapons, and equipment. You can also scout the terrain using your sensors and dig for treasure buried underground.RESEARCHUse the samples that you've gathered to research new technologies that will help you build up your base, improve your defenses, develop new blueprints for your Mecha-suit or improve existing technologies.CRAFTMr. Riggs is fully customizable and upgradeable. Use the blueprints that you've researched to craft new parts and weapons. Utilizing better materials for the crafting process results in developing gear with improved properties. Each crafted item has unique properties.INTERACTIVE STREAMINGThe Riftbreaker™ has built-in integration with the most popular streaming services out there. The stream's audience can actively participate in the game through multiple options, e.g. by voting to send waves of new enemies, spawn environmental disasters like a tornado or by donating resources.THE SCHMETTERLING ENGINEThis game is built using the latest iteration of EXOR Studio's in-house developed Schmetterling 2.0 engine which was previously used to create X-Morph: Defense and Zombie Driver. We pride ourselves in delivering fluid gameplay and utilizing all of your hardware's capabilities - uncapped frame rate, support for widescreen monitors, customizable controls and more.COMMUNITY DRIVEN DEVELOPMENTIf you've read everything and arrived all the way down here, then you might be interested in helping us shape the game. Please come and talk to us on the forums, our official Discord server or through any other of our social media. We'll be sharing inside info about our development progress, and we'd love to hear your feedback. Please come and help us make Riftbreaker the game You want to play! 7aa9394dea Title: The RiftbreakerGenre: Action, Adventure, Indie, RPG, StrategyDeveloper:EXOR StudiosPublisher:EXOR StudiosFranchise:EXOR StudiosRelease Date: Sometime in 2020. The Riftbreaker Ativador Download [Password] the riftbreaker xbox one. the riftbreaker. the riftbreaker map. the riftbreaker game. the riftbreaker release date. the riftbreaker steam. the riftbreaker ps4. the riftbreaker gameplay. the riftbreaker another eden Liquid resources and how we use them: The hours I spent analyzing samples and doing research finally paid off. Some time ago Mr. Riggs suggested taking samples of the green substance we’ve been finding in ponds all around this place. It turns out that the sludge itself isn’t too useful - it’s just decomposing organic matter. What is useful, on the other hand, is the byproduct of this decomposition, the gas. It seems to be very flammable and much more concentrated than the stuff we could find on Earth. I will try to take advantage of this and set up a power plant running on this fuel. Mr. Riggs has pulled out some schematics for it out of his database. I’ve modified a couple of things in the blueprints, hopefully, the sludge won’t clog up the systems outright. If everything goes right, we will have enough juice to run this base forever. If it doesn’t… well, at least we will go out in the blaze of glory.- Captain Ashley S. Nowak - personal logThe resources available in The Riftbreaker come in many forms and all of them require different treatment and storage. The liquids are especially interesting since you will have to plan and build pumps and pipelines to make use of them. The fact that you can’t build anything else on the pipelines will pose interesting planning challenges. Don’t worry if you have to rebuild something, though - selling buildings you already own gives you back all the resources used to construct the building in the first place.Higher resolution GIF - https://gfycat.com/pl/shorttermseveregallinuleJoin us on Discord and help us shape the game! www.discord.gg/exorstudiosOther social media channels:www.facebook.com/exorstudioswww.twitter.com/exorstudioswww.instagram.com/exor_studioswww.mixer.com/exor_studios. The Rift Technology - Part 2: A couple of days ago we presented to you the rift technology, one of the features of The Riftbreaker that we are most excited about. We received quite a lot of follow-up questions from you, so today we will try to talk about the rifts a little more in-depth. First of all, we want to give our players the freedom to explore the vast world of Galatea 37. Covering large distances on foot (even mechanical) is tiring, time-consuming and might be dangerous if you stumble upon a pack of angry Canoptrix. That is why you can place rift portals wherever you like. They are self-sustainable, so there’s no need to plug them into any power grid. You can leave them behind in interesting spots you want to explore later and come back when the time is right. Another thing worth mentioning is that you do not need to be anywhere near a rift portal in order to teleport. They serve only as exits for you to choose from. Think of the teleporting mechanic as a network of tunnels. It is sprawling underneath the whole world of Galatea 37, allowing you to find yourself in any spot on the map in an instant. The only thing you need to do in order to make use of it is dig up an exit - and you do that by placing rift portals on the map. Then, you can burrow into your tunnel at any time and pop back up through one of the exits you’ve set up earlier.The play area in The Riftbreaker is going to be quite large. You are going to have your main base and several outposts to take care of at a time. The planet you are on is a dangerous place, so all of those places are going to need protection and maintenance. Ideally, you want to have a rift portal in all of your outposts. Teleporting does not cost you resources, nor does it come with a significant cooldown. Therefore, you can be anywhere you need to be at all times. We hope this makes things a bit more clear about the rift technology. It is a very powerful mechanic, and it might seem a little overpowered at the moment, but do not worry. We will give you plenty of things to do and you will be glad to have the ability to move around freely.Join our Discord for behind-the-scenes content and other cool stuff! www.discord.gg/exorstudiosOur social media:www.facebook.com/exorstudioswww.twitter.com/exorstudioswww.mixer.com/exor_studioswww.instagram.com/exor_studios. The Rift Technology: The gas power plant project has turned out to be a success. The main base is operational and it turns out that it makes enough electricity to power all the buildings in the area and then some. I’ve dismantled all of the base’s solar panels. We will find a use for them elsewhere. I have to start thinking about building a second outpost, preferably somewhere near another sludge deposit. If I can set up a network of Gas Power Plants I can start storing the excess energy to eventually power up the portal back to Earth. Maintenance shouldn’t be a problem, either - I will simply place rift portals at all our outposts, making distance a non-issue. I am amazed by this tech every time I make a jump - no matter how far I am, or how deep in trouble I am, the HQ is just milliseconds away. - Captain Ashley S. Nowak - personal logThe idea behind the rift technology is to give our players an uninhibited ability to jump between distant places in the game world. It acts like a fast travel system, but it is entirely up to you where you set up the rift portals you can jump to. This gives you the chance to protect your outposts even when you’re away on a mission, miles away. We hope you will make good use of the power this gives you.Higher resolution GIF: https://gfycat.com/pl/frenchperkycraneflyExtended vid: https://youtu.be/R8-X_laE1vcWe would love to have you with us on our Discord server! www.discord.gg/exorstudiosOther social media:www.facebook.com/exorstudioswww.twitter.com/exorstudioswww.mixer.com/exor_studioswww.instagram.com/exor_studios. The Riftbreaker - The First Stream Ever!: [EDIT]Check out the VOD from the first stream over here.The time has come!After months of preparation, we are finally ready to unveil a longer look at the gameplay of The Riftbreaker! Join us on our stream, where we are going to play through a short, pre-alpha demo version of the game, that presents the core gameplay loop and base mechanics. It's a great opportunity to chat with us about the game, ask questions and see what the game looks like in real time. Do not worry if you can't be there from start to finish. The demo is not too long, so there will be a couple of playthroughs for sure. We highly encourage you to join and share your thoughts and feedback. At this point, nothing is set in stone so we would love to hear what you want to see in the final version of the game. You can find the stream either here on The Riftbreaker Steam Store Page, on Mixer or on Twitch. Pick your favorite platform, make yourself comfortable and let's jump through the Rift together!www.twitch.tv/exorstudioswww.mixer.com/exor_studiosAfter the stream, make sure to join the Discord - www.discord.gg/exorstudios - We hang out there almost all the time.See you on the stream!EXOR Studios www.facebook.com/exorstudioswww.twitter.com/exorstudios. The Riftbreaker's Armory - Assault Rifle: Every Mechanically Augmented Riftbreaking System (MARS) Suit is factory equipped with several basic weapons and tools to ensure the user’s survival in the new world. The one that our users tend to utilize the most is the Helios Mk III assault rifle. In spite of very high fire, the MARS Suit allows the Riftbreaker to hold the weapon in one hand only and shoot with minimal recoil. The ammunition productions schematics are included, which means that every Riftbreaker can create the rounds needed in the comfort of their Headquarters. The rounds are transported straight into the chamber thanks to our revolutionary Quantum Transportation Technology. No more running for restocks! We also recognize that the Riftbreakers are elite scientists, therefore, the Helios Mk III is open to further modifications and enhancements.Excerpt from the MARS user manual
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